The Gangrel embody the idea of vampires as predatory feral demons. An upper level in the feeding chain with little or no interest in humans as anything other than food, they represent vampirism as crude predation and evoke ideas of basic instinct, untamed ferocity and freedom that are commonly associated with predators. Gangrel hunt alone or in packs and frequently adopt nomadic unlifestyles, rejecting the shackles of a pseudo-civilized unlife for bestial freedom. They favor the virtues of self: self-awareness, self-reliance and self-confidence, and often turn to introspective contemplation of their own beasts from which spiritual insight and supernatural power can be gained – the mad-eyed savages are frequently revered as vagrant wise-men with unique perspectives on the vampiric condition and are unrivaled in the ease with which they summon the beast forth and ride the frenzy. But this very same intimacy with the raging Beast might make it easier for it to erode the rest of a Gangrel’s soul in the long run. It also makes their baser instincts cloud more reasoned thought sometimes, this is represented by penalties in some mental-based dice pools.
Gangrel are inherently apt at the Disciplines of Animalism (spirit based communication and control over the Beasts of nature and the Beasts within vampires’ souls), Resilience (supernatural physical toughness), and Protean (shapeshifting).
The clan’s symbol is a stylized brush-stroke rendition of a predator’s eye, seemingly made up of various animals.